Byte Me: Coding in Libraries
Description
This session will present strategies to create a coding-based library program. Grant will discuss the use of coding tools like the Sphero and Code-a-Pillar, as well as online games that can be found on Code.org and codecademy.com. Learn easy processes to develop a coding program that is fun and interesting for your patrons! This session will also cover pitfalls and strategies to get around potential issues. There will also be hands-on time with some of the websites and gadgets discussed.
Learning Objectives:
- Identify resources available for a coding program.
- Learn how to plan and execute a coding program.
- Recognize how and why to engage children in coding.