Byte Me: Coding in Libraries

Description

This session will present strategies to create a coding-based library program. Grant will discuss the use of coding tools like the Sphero and Code-a-Pillar, as well as online games that can be found on Code.org and codecademy.com. Learn easy processes to develop a coding program that is fun and interesting for your patrons! This session will also cover pitfalls and strategies to get around potential issues. There will also be hands-on time with some of the websites and gadgets discussed.
Learning Objectives:

  • Identify resources available for a coding program.
  • Learn how to plan and execute a coding program.
  • Recognize how and why to engage children in coding.

Author

Grant Stewart and Kristine den Boon

Conference Year

2019
Materials

Presentation File

Source Library
Presentation Format