Maker's Kids Club Spheros and Green Screening

Description

Children had the opportunity to use Sphero robots and experiment with Green Screen technology.
Per branch, the program was 2 hours long. Each program consisted of an hour. We traveled to different branches in our region, we did this program numerous times, once at each participating branch.

Spheros - Introduction— Explain to students that spheros are fragile and should be kept on the ground at all times. Please try not to ramp them against hard objects like shelving, walls or each other. Do not take off their protective cover unless the bot is being placed on its charger otherwise you will scratch the bots. Help each participant connect to sphero using a tablet, iPad or smart phone. The robot will blink when connected. Should more than one activate, you can use the colour changer to identify which robot belongs to which device.

Have the participants build a maze with blocks or masking tape. This can also be done ahead of time by a staff person. You can set up ramps and bridges too.
Teach the participants how to drive the robots. Should the participants be between the ages of 10 - 18 you can teach them how to code the robots.
We found that children under the age of 10 didn’t understand the concept of coding but loved to drive the robots and practice on the ramps.

Green Screen - Perhaps you heard of green screen animation and perhaps not. Stikbot made the use of green screens famous and easy to use. Here is a simple way to create a stop motion animated movie, using a variety of materials.
Lego
Plasticine
Stikbots
Backdrops
Pizza boxes
Lime green paint
Tablet
Stikbot app
We asked the local Boston Pizza to donate clean pizza boxes and then we painted them with lime green paint. You can paint some light blue too in order to use the blue screen part of the app for green objects.
Let children build their own scenes using whatever material you give them. Each individual or group can use a tablet, iPad or smart phone with the Stikbot app on it to record their video. There are many Stikbot tutorials on Youtube in order to fully understand the app. Children will film short movies.



Source Library

Program promotional materials

Length of program session

60-120 minutes

Number of sessions

1

Frequency

Monthly

Presenter(s)

Krupali Bhatt, Tekeyla Friday
Audience

Primary Audience

Multi-generational
Resources

Community partners

Rural Libraries

Funding (grants/foundations/corporations)

Grant

Budget for this program

0.00

Resources required (materials/supplies; food/refreshments, etc.)

Spheros - Materials: One tablet, iPad or smart phone per participant with sphero and/or sphero education app. A sphero per participant as well as a cover to protect the bot. Ramps and bridges if desired. Masking tape or blocks to create mazes.

Green Screen - Materials: Lego
Plasticine
Stikbots
Backdrops
Pizza boxes
Lime green paint
Tablet
Stikbot app
Evaluation

Copies of program publicity (newspaper articles, letters of appreciation, participant feedback, etc.)

Feedback from Participants

Both parents and children had a wonderful experience. They wanted to know when we were coming back. Some schools wanted to book us for activities as well.

Highlights - what worked well?

Adapting to the different ages. There were children from age 2 and up. Sharing tablets, separating large groups into two groups and doing the two activities at once and then switching off. For smaller groups we did one activity and then the other.

What were the goals/objectives of your program?

Our objectives were to educate children on coding and green screening technology. We wanted the children to experience the library in a different way and to start associating libraries with a place to have fun and learn different things.

We even booked a program at one of our provincial parks so campers who were using the park could bring their children to the program.

Mobile Maker Kits

Description

We have created a variety of mobile Maker Kits, which are available for In-Library use by rural patrons.
Source Library

Program promotional materials

Audience

Primary Audience

Intermediate (Gr. 4-7 or aged 9-12)

Secondary Audience

Primary (Gr. K-3 or aged 5-8)
Middle School/Junior Secondary (Gr. 8-10 or aged 13-16)
Evaluation

What were the goals/objectives of your program?

To provide STEAM focused materials to our 8-14 year old patrons

Bottle Rocket Build-a-Thon

Description

Plans for Building a Bottle Rocket Launching Platform, and program details.
Source Library

Program promotional materials

Length of program session

60-120 minutes

Number of sessions

7

Presenter(s)

Andrew Moore
Audience

Primary Audience

Intermediate (Gr. 4-7 or aged 9-12)

Secondary Audience

Primary (Gr. K-3 or aged 5-8)
Resources

Community partners

Jasper Centre- Maple Creek

Budget for this program

$70-100

Resources required (materials/supplies; food/refreshments, etc.)

- All Materials listed in Rocket Launcher plans (see attached PDF)

- Sufficient outdoor space to conduct the launch safely

- Additional Materials for Rocket Fins/Nose Cones. I used a combination of foam board, poster board and construction paper here, though other materials could also be used.

- Glue Gun, Cutting Tools (Scissors, Exacto Knives), Scotch Tape

-Markers & Pencils/Pencil Crayons

- Rulers (optional, but recommended)

Evaluation

Copies of program publicity (newspaper articles, letters of appreciation, participant feedback, etc.)

Highlights - what worked well?

The Rockets themselves tend to launch very well! Kids get a real kick out of seeing something that they made launch into the air at a high rate of speed, and they seem to enjoy the building process.

What were the goals/objectives of your program?

Teaching kids basic STEAM skills through hands-on maker programming.

What would you change about this program?

A greater variety of materials for kids to make their Fins/Nose Cones out of would be a good place to expand; I think more decoration time/material for the rockets themselves would also be useful, to allow the kids more opportunity to personalise their own rocket.

SRC Opening Dance Party 2016

Description

Swift Current Branch's Opening Party Kick-Off. For two hours of fun, students can enjoy Freeze dancing, Limbo, Pin the Tutu on the Ballerina, Minute To Win It, Cat In The Hat Game, crafts, Makey-Makey, Lego Stop Motion Animation, Puppet Show and Stories.
Source Library

Length of program session

> 120 minutes

Number of sessions

1

Frequency

Annually

Presenter(s)

Tekeyla Friday, Children's Program Coordinator
Audience

Primary Audience

Preschool (aged 3-4)
Primary (Gr. K-3 or aged 5-8)
Intermediate (Gr. 4-7 or aged 9-12)

Writing Camp with Storybird & Animation Apps

Author

Tekeyla Friday

Description

  • Top Secret Kids’ Writing Camp is a pre-teen program that fosters and encourages participants to write anything from poetry, to novels, to scripts to pop-up books.
  • It uses lots of digital strategies including Storybird for print and digital books and poems, Microsoft Movie Maker, and Lego Movie Maker App for digitally animated stories.
  •  Students learn techniques in script writing of many different types such as puppet show scripts, and theatre scripts.
  • This program is run by one programmer who brings writing experience, physical resources, and lots of technology – including iPads to the camp.
  • The Writing Camp is a regularly scheduled program which meets one evening a week. 
Resource Topic

Resource Type (defunct)

PDF
Source Library

SRC - Wonderland Fun for Babes and Tots

Author

Tekeyla Friday & Heather Hildebrandt

Description

Wonderland is designed as one program template for the TD Adventure Club developed for summer reading programming by Chinook Regional Library Staff.
Designed for caregivers and children, the 60 minute program is divided into games, activities and crafts laid in literacy stations for older children (2-4) and a staff member or caregiver, and a  program of rhymes and songs for parents and infants.
Ages: 0-4
All Alice in Wonderland materials are free to use items from the Disney website.

Resource Type (defunct)

PDF
Source Library

Storyboard Game

Author

T. Friday

Description

Build your own story!
This Storyboard game was produced as part of the programming for a summer Writing Camp.
It is designed to introduce children to the components of storywriting in a boardgame format.
Included in this Zip file are instructions for the game and templates for genre, object, main character, conflict character and setting cards.
Audience: Young children or Tweens
 

Training Guide File

Resource Topic

Resource Type (defunct)

ZIP
Source Library

SRC Digital Tool Programming for Families: Tumblebooks and Storybird on Tablets

Author

Tekeyla Friday

Description

For the Summer Reading 2014 season, Chinook  Regional Library purchased tablets in order to develop a practice of incorporating digital tools into library programming.

This initiative used an IPad Mini and 2 Samsung Galaxy Tabs and required 40 hours of staff development and programming time to create resource materials, advertisement materials and develop hour long family literacy sessions to be prototyped during the summer, for expanded use in regular programming.
With the use of tablets, families can learn about the multitude of digital tools which enhance family literacy at the library.
Tumble Books, Storybird and e-books were the target resources as they are provided by all the Saskatchewan Public Library System.
Chinook Regional Library is also experimenting with two innovative programs: digital storytelling and animating short films using Movie Maker during a Teen Writing Camp program.
Outcome: Families and youth have opportunities to expand their knowledge of electronic resources at the library as well as being exposed to new forms of technology.

Resource Type (defunct)

PDF
Source Library